Here is my progress for the Tablet asset.
Computer tablets, there great. So why not make one! to make the game less repetative there are unique textures on different objects e.g. each door has its own personal message other objects in certain bedrooms only and for the case of the talets different lock screen images. This is the first variant of the tablet. This has a family. This will be the main characters Mom, Dad and himslef as a young child, there is a lockscreen set up wit ha lockpad icon and also at the top of the screen there is symbols like wifi, area you are, battery and messages. The volume buttons where done seperately. These are just plane white and there is a brushed metal texture surrounding the tablet with a camera at the front located at the top. there is also one port at the bottom of the tablet.
Saturday, 29 December 2012
Aseets: Bed #1
Here is the process of the bed asset.
This is my sci-fi bed. This has a curve to the frame but other than the curve in the beds frame it is the same as a normal bed, using a quilt with pillows. There is a mattress underneath the pillows and also under the main segment under the quilt. there are 3 boxes underneath the bed and also an alarm clock on the top of the head board. this has been textured. With fabric texures being used on the pillows and quilt i didnt want the whole game to look so 'metal' and grey so I used a wood texture to make the base of the bed. The colour purple was used to clash the wood and grey and make it more vibrant. The pillow mattress and also the boxes under the bed are purple.
This is my sci-fi bed. This has a curve to the frame but other than the curve in the beds frame it is the same as a normal bed, using a quilt with pillows. There is a mattress underneath the pillows and also under the main segment under the quilt. there are 3 boxes underneath the bed and also an alarm clock on the top of the head board. this has been textured. With fabric texures being used on the pillows and quilt i didnt want the whole game to look so 'metal' and grey so I used a wood texture to make the base of the bed. The colour purple was used to clash the wood and grey and make it more vibrant. The pillow mattress and also the boxes under the bed are purple.
Assets: Computer Chair #1
Progress for computer chair and assets connected to it.
there will be 6 seperate assets created and used here, these include:
Keyboard
Mouse
Speakers
Tower
Monitor
Chair/Desk
I will show them in this order.
Keyboard.
Here is the final untextured keyboard, here you can see all the seperate keys, they also have sections e.g. arrow keys number pad ans main keys. There is also a port on the back where the cable will connect.
Mouse.
Here is just the base for the mouse, the main shape that it will be.
And here is the final mouse, here you can see the left and right click buttons with the scrolelr in the middle, there is also a thumb rest pad and a thumb button aswell, there is a small extrude at the front where the cable will be conencted.My refrence for this was my mosue which is a R.A.T cyborg v3.
Speakers.
There was only one model for this done as it was completed on the first sitting. There are 2 speakers located on this and the base frame of the speakers has a curve to it, this is just to make it more appealing, there are 2 port holes at the back and a back stand to give it more support because of the curve.
The refrence for this image was the Speaker System Z320.
Tower.
The tower was also done in one model so the images above show the final model. It is a very standard tower and little effort was put into it, there is a power button located behind 2 planes which have been made to look like spikes near the model for astetic reasons. there are a few buttons above that also, originally using Booleans i was going to make these usb and jack ports but it wasnt working so I desided to keep them as stand buttons, there is also a disk trap with the open button, not much time and effort was put into is because of where it is located, It wont be highly visible so I didnt see the need putting extensive time into the model. The grids in the side were meant to be air grids and originally have been Booleaned but after returning to my computer they were filled, Im not sure if there was a mistake or my computer was tampured with, this will be fixed at a later time.
Here is my image refrence.
The above assets were incuded because they are all located and created for this computer chair.
This is a computer chair, its basic in its design in the fact it has a chair connected to a desk, there are cubes currently being used to represent where the mouse, keyboard and speakers would go. there are a DVD rack on each side of the table and it is all on wheels.
Here is the progress through to the final computer chair w/ other assets. there are now all the assets placed on such as keyboard, monitor, mouse, speakers and tower. Other things where put on this aswell, the final 3 images show the small things placed onto the gaming chair to give it a more realistic feel. these include a toy robot, put holder attachment and dvd boxes in the dvd shelf and also there is a easter egg draw which includes a roll of toilet tissue condoms and underneath will have a 'naughty magazine'. this will be able to be opened in game. At the current stage the chair and other assets havent been tidied up yet or textured but after that is done this will be finished.
there will be 6 seperate assets created and used here, these include:
Keyboard
Mouse
Speakers
Tower
Monitor
Chair/Desk
I will show them in this order.
Keyboard.
This was my first milestone, but only due to the time it was created, ss you can see the only thing here is the base and legs to support the keyboard.
Here is the final untextured keyboard, here you can see all the seperate keys, they also have sections e.g. arrow keys number pad ans main keys. There is also a port on the back where the cable will connect.
Mouse.
Here is just the base for the mouse, the main shape that it will be.
And here is the final mouse, here you can see the left and right click buttons with the scrolelr in the middle, there is also a thumb rest pad and a thumb button aswell, there is a small extrude at the front where the cable will be conencted.My refrence for this was my mosue which is a R.A.T cyborg v3.
Speakers.
There was only one model for this done as it was completed on the first sitting. There are 2 speakers located on this and the base frame of the speakers has a curve to it, this is just to make it more appealing, there are 2 port holes at the back and a back stand to give it more support because of the curve.
The refrence for this image was the Speaker System Z320.
Tower.
Here is my image refrence.
Monitor.
Originally the monitor wasnt this simple, it had a border but due to the size of the border it looked better suited as a TV so it was then changed into that, this monitor has a 'paraody' as the logo is called 'pear' mimicing 'apple'. There is also a very thin stand, this is to show the 'lightweight' of the screen, there are ports on the back and buttons on the side with the logo and pear text located on the back aswell.
My refrence was the Samsung Smart TV.
Chair/Desk.The above assets were incuded because they are all located and created for this computer chair.
This is a computer chair, its basic in its design in the fact it has a chair connected to a desk, there are cubes currently being used to represent where the mouse, keyboard and speakers would go. there are a DVD rack on each side of the table and it is all on wheels.
Here is the progress through to the final computer chair w/ other assets. there are now all the assets placed on such as keyboard, monitor, mouse, speakers and tower. Other things where put on this aswell, the final 3 images show the small things placed onto the gaming chair to give it a more realistic feel. these include a toy robot, put holder attachment and dvd boxes in the dvd shelf and also there is a easter egg draw which includes a roll of toilet tissue condoms and underneath will have a 'naughty magazine'. this will be able to be opened in game. At the current stage the chair and other assets havent been tidied up yet or textured but after that is done this will be finished.
Wednesday, 5 December 2012
Assets: Walls #1
Here is the process for the door.
Note: The door is here so when the walls were made the size would be correct. The doors are very basic, they have a marge gridding on the lower half just for asetics. The roof is slanted to continue the 'tube' feel of the corridors. On top of the door there is a slot which is shown in an above image for where the door is, the roof for a room has also been put here to show the rooms will still be a box shape unlike outside of the rooms in the corridor.
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