Saturday, 26 January 2013
Assets: Keyboard #2
Here is the final keyboard, the previous stage of it was shown in the computer chair post, it was very poly heavy for what it was. This is the polys reduced but there was a problem with this model, they're certain edges that cannot be deleted, many attempts and i couldnt do this and still am unsure what the problem is, I used plannar mapping for this as it is more suited instead of having to find each key button and arrange them into order. The keyboard has some custom symbols to fill the space as this keyboard has more keys then a normal keyboard and also make it feel like our language has 'progressed' giving more symbols to mean other things.
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